
The Guildhall and Market Wards mean business: nonstop, round-the-clock trade conducted by the multiverse’s premiere merchants, craftsmen and jink jugglers. Sandwiched between The Lady’s Ward and the Clerk’s Ward, this is Sigil’s most cosmopolitan area – if it walks, crawls, or flies, and has jink to spend, it’s welcome here. The Market Ward is where a basher comes to find goods of all kinds: food, medicine, clothing, tools, and weapons. The Guildhall Ward is where a body comes to find bloods who sell services. Here you’ll find anyone who sells a service, no matter how exotic or odd – from a team of professional dice players to mountaineers ready to guide you through an expedition to Mount Celestia.
The differences between the Guildhall Ward and the Market Ward are incidental. The reason the two are described here is that – moreso than any other ward in Sigil – it’s impossible to tell where the Guildhall Ward ends and the Market Ward begins. The Guildhall Ward has a few more Ciphers, the Market Ward a few more Indeps. The Guildhall Ward is more residential, the Market Ward more commercial. For convenience, residents consider Duskgate Road an informal boundary; those living on one side are Guildhallers, those on the other are Marketers. The differentiation is far more historic than actual: before the Great Upheaval, the Guildhall Ward was the home of most of the former Guilds. Now, services and trade goods are sold side by side, so the borders are considered fluid.
Because of the chaotic nature of the Market and Guildhall wards, it is inconvenient to simply state the populations and list of districts, as with all the others. Players may consider every neighborhood in the two Wards to be either Market districts or Guild districts, depending on the surrounding buildings. Additionally, the players are able to find any kind of Trade or Service in this Ward with only minimal fuss – 1d4 hours of searching or a Persuasion DC 10 check to cut down the time to 1d4 minutes (but cost the berk 1d4 coppers for directions).
For your convenience, however, a brief listings of the other Districts outside of the two main ones will be listed below. If you wish to do a scene in these districts, be sure to list it in the subject of your threads:
The Forest:
Along Ritman Street, also termed Long Lane by some touts, lays a small conclave of elves, the one elven racial conclave within the city. The same touts have come to jokingly refer to the squat as the “Forest”. The community remains small, largely because most elves can’t stand the air and odd nature of the city’s geography. Little exists to distinguish the area from the other neighborhoods of the city, save the population of elves, though in the recent years they have taken to planting, without much success, a large number of trees to surround the area.
Potential Locations:
Rechvad's Persona Lavisicum: A place where customers can go to temporarily alter their personality in any way they can choose.
Ghundarhavel:
Yet another of Sigil’s racial enclaves is Ghundarhavel, the bariaur term for “home without grass”. The area and its residents are remarkably cool to non-bariaur, and in response to their less than welcoming attitude, the area has gained a second name from the ward’s touts: “Hoof Park”. The area has little draw for those of other races, since most of the shops and inns cater to the tastes specifically of their bariaur clients, and thus the food, spirits and even clothing offered is either unpalatable or unfeasible for others.
Curly-Top:
This squat of halflings in the Guildhall Ward, run by the Cipher halfling Talun Underfoot, surrounds an artificial burrow at its center. The burrow, built by Talun himself within several tons of soil imported from some Prime world, serves as a nostalgic draw to the local halflings. The area is known for its wide variety of restaurants including a nearby kip known as the Cutter’s Vineyard. The name for the restaurant comes from a clever play upon words; the inn sits as the center building within a cluster of vacant and razorvine choked kips. Diners eat upon the terraced roof overlooking the expanse of Curly-Top, surrounded by the wild growing, as well as pruned and trimmed razorvine along the actual terraces of the Vineyard itself.
Potential Locations:
Ensin's Discount Elixers: A potion shop run by the wizard Ensin who cuts corners to produce cheap, weak potions in mass quantities.
Git’Riban / Githariban:
The githyanki squat of Git’Riban, or Githariban, sits sheltered away within the Guildhall Ward. Most of the residents keep to themselves, and even when venturing out they tend to travel in self-segregated groups. This exaggerated cloistering of the githyanki of the district is likely due to the relative proximity of the githzerai squat of Darkwell Court, or even rumors that the entire community consists of rogue githyanki from the Astral in dereliction of their duties or having forsworn the Lich-Queen.