Dragon Quest III [ME6]
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- Akh Uur Hoon
- Posts: 645
- Joined: Mon Feb 22, 2021 10:23 pm
Re: Dragon Quest III [ME6]
Akh appraised the maelephant, a protector of fiendish treasure troves, and all of their tusks. She replied in perfect Infernal, a language she had studied since childhood.
"Then we shall pass. As for your request, what are your favourites then? Do you have a most prized item under your protection you seek a pair to?"
"Then we shall pass. As for your request, what are your favourites then? Do you have a most prized item under your protection you seek a pair to?"
Illumian Scholar ๐ Monk ๐
Revived ๐ White Necromancer ๐ Gentle Dustwoman ๐ Factor ๐ Soother ๐
ฑ Per: 17/Inv: 18
Visible: Scholarly robes, circlet, sickle, calligrapher's kit, books
Hidden: dagger, darts, tattoos, piercing, thieves' tools, wand of wonders
[Description] [Theme]
Visible: Scholarly robes, circlet, sickle, calligrapher's kit, books
Hidden: dagger, darts, tattoos, piercing, thieves' tools, wand of wonders
[Description] [Theme]
Re: Dragon Quest III [ME6]
The Maeliphant stands back to it's full, impressive, height.
"Good, strong, bones will do. Anything that was vital in life. I have no preference for anything else. I wish you luck, Sister-o-Mine."
It steps away, curiously melting into the shadows of the cave wall. Distressingly easily for such a large being.
"Good, strong, bones will do. Anything that was vital in life. I have no preference for anything else. I wish you luck, Sister-o-Mine."
It steps away, curiously melting into the shadows of the cave wall. Distressingly easily for such a large being.
AGM | Somewhat Important | Inductee to the Horror Cosmic | Ramshackle | "We are what we pretend to be, so we must be careful about what we pretend to be.โ
- Akh Uur Hoon
- Posts: 645
- Joined: Mon Feb 22, 2021 10:23 pm
Re: Dragon Quest III [ME6]
"I'll take it under advisement. Be strong in your vigil." She agreed with a nod then moved forth, hoping the others would closely follow.
Illumian Scholar ๐ Monk ๐
Revived ๐ White Necromancer ๐ Gentle Dustwoman ๐ Factor ๐ Soother ๐
ฑ Per: 17/Inv: 18
Visible: Scholarly robes, circlet, sickle, calligrapher's kit, books
Hidden: dagger, darts, tattoos, piercing, thieves' tools, wand of wonders
[Description] [Theme]
Visible: Scholarly robes, circlet, sickle, calligrapher's kit, books
Hidden: dagger, darts, tattoos, piercing, thieves' tools, wand of wonders
[Description] [Theme]
- Cyprian Kircheis
- Posts: 460
- Joined: Wed Apr 19, 2023 2:39 pm
Re: Dragon Quest III [ME6]
Cyprian lowered his guard to a fool's keeping himself between her and the creature always. He followed her lead and continued forth only turning to take point again once a good distance away. "Kali?" He asked.
Dhempir | Unaffiliated | Bard | 16 Perception, 13 Investigation | Dark Vision (60ft) | Nice Lute!
- Akh Uur Hoon
- Posts: 645
- Joined: Mon Feb 22, 2021 10:23 pm
Re: Dragon Quest III [ME6]
"A chaotic Vedic deity of life and death, creation and destruction. She reigns over a couple of layers in the Abyss." Akh whispered back. "Maelephants, however, wander across the hells in pursuit of treasures they would protect, for a tribute of flesh. They are rather lawful and not often seen in the Abyss. I don't suppose we shall meet Kali in this layer, though domination games among fiendish lords of the abyssal domains are rather dynamic, so who knows."
Illumian Scholar ๐ Monk ๐
Revived ๐ White Necromancer ๐ Gentle Dustwoman ๐ Factor ๐ Soother ๐
ฑ Per: 17/Inv: 18
Visible: Scholarly robes, circlet, sickle, calligrapher's kit, books
Hidden: dagger, darts, tattoos, piercing, thieves' tools, wand of wonders
[Description] [Theme]
Visible: Scholarly robes, circlet, sickle, calligrapher's kit, books
Hidden: dagger, darts, tattoos, piercing, thieves' tools, wand of wonders
[Description] [Theme]
Re: Dragon Quest III [ME6]
You wind your way down the cavern, finally coming to what appears to be a dead end. The Guiding Hand stops again, apparently vexed. You can feel a faint breeze coming from somewhere, the whispers still present as well.
((Go ahead and roll me Perception or Insight everyone))
((Go ahead and roll me Perception or Insight everyone))
AGM | Somewhat Important | Inductee to the Horror Cosmic | Ramshackle | "We are what we pretend to be, so we must be careful about what we pretend to be.โ
- Akh Uur Hoon
- Posts: 645
- Joined: Mon Feb 22, 2021 10:23 pm
Re: Dragon Quest III [ME6]
Illumian Scholar ๐ Monk ๐
Revived ๐ White Necromancer ๐ Gentle Dustwoman ๐ Factor ๐ Soother ๐
ฑ Per: 17/Inv: 18
Visible: Scholarly robes, circlet, sickle, calligrapher's kit, books
Hidden: dagger, darts, tattoos, piercing, thieves' tools, wand of wonders
[Description] [Theme]
Visible: Scholarly robes, circlet, sickle, calligrapher's kit, books
Hidden: dagger, darts, tattoos, piercing, thieves' tools, wand of wonders
[Description] [Theme]
- Cyprian Kircheis
- Posts: 460
- Joined: Wed Apr 19, 2023 2:39 pm
Re: Dragon Quest III [ME6]
Dhempir | Unaffiliated | Bard | 16 Perception, 13 Investigation | Dark Vision (60ft) | Nice Lute!
- Ikkit the Bastard
- Posts: 622
- Joined: Thu Apr 27, 2023 6:56 am
Re: Dragon Quest III [ME6]
Ikkit's ears twitched slightly beneath the scarf as he tried to zero in on the sound.
Dragon Quest III, Perception again, HUZZAH!: 1d20+6 22
Dragon Quest III, Perception again, HUZZAH!: 1d20+6 22
Goblin * Factions Are For Idiots * Ranger * Cager * Filthy * Doesn't Like You Very Much
Carries: Weapons (scimitar, shortsword, longbow, armor, a sack of trash, and a grudge.
Sensory Stuff: 90' Darkvision * Passive Perception: 16 * Passive Investigation 15
Theme Song
"Can't eat a future, cutter. Can't sell it neither."
Carries: Weapons (scimitar, shortsword, longbow, armor, a sack of trash, and a grudge.
Sensory Stuff: 90' Darkvision * Passive Perception: 16 * Passive Investigation 15
Theme Song
"Can't eat a future, cutter. Can't sell it neither."
Re: Dragon Quest III [ME6]
Wait. The Guiding Hand isn't supposed to lead you to dead ends. It's looking, for the lack of a better word, flummoxed itself. What on...Akh Uur Hoon wrote: โSat Aug 26, 2023 7:12 pmAkh focused on the whispers.
ME6. Insight.: 1d20+11 22
And that's when it hits you. The whispers, how they aren't echoing off the wall that the cave ends in. The few flickers of light at the edges. How you can hear breathing amid the whispers. Heavy, hoary, breathing.
Whatever it is, it's not a wall that's blocking your path. And mercifully, it appears to be resting.
AGM | Somewhat Important | Inductee to the Horror Cosmic | Ramshackle | "We are what we pretend to be, so we must be careful about what we pretend to be.โ